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we were here together soluzione

Once there the players must use the two levers to input the coordinates onto the map. This trophy unlocks for choosing to sacrifice yourself. If you mark an unnecessary place, you will hear a characteristic signal of failure and all marks will disappear.If one player turns the camera away from the lever, the slider will return to the beginning. First space straight pipe connecting left and right. While in one of the rooms there is a lever for supplying a red flame, and in the other two levers for yellow and blue. Game: We Were Here TogetherPeripherals: Time to platinum: 5 HoursDifficulty: 3/10Missable trophies: None.Trophies: 1 , 8 , 7 , 6 Author: The Trophy PlatypusWelcome to the trophy guide for We Were Here Together. At first, one player can find 4 objects in his room to collect. Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are as essential for the working of basic functionalities of the website. This video contains all the entire game, and all puzzle solutions.Thanks to my co-op partner LoveBoatGopher.Steam Community Guide that was instrumental in helping create this video: https://steamcommunity.com/sharedfiles/filedetails/?id=857921986Support Maka91Productions on Patreon -- https://www.patreon.com/maka91productionsAdditional Credits: CultGamerAlliance, Camran Riaz, MclovinLegend, NoblestSteed, Inferno21, hamadriano, ElDylto1612, \u0026 BulletMastery. Go on the right way and you can enter a small, dark cave. They must be simultaneously held to open the gate to the cave and go to the next chapter. First, for both rooms, look arround and collect 4 pieces of pipe. :Dhttps://www.patreon.com/KatFTWynn~Click here if you want to donate anything X3https://streamelements.com/katftwynn/tip~SOCIALS~Follow me on Twitter! You can see in front of the map two levers that are responsible for the coordinates. The left lever moves the left/right and the right lever up/down. At the end of chapter 10, Player 2 has the option to sacrifice themselves or Player 1. Player 2 find the knight that is now illuminated, It is the knight with the red and white flag behind it. Once the gas is filled up take the pipes. Player 1 head back on top of the building and to the antenna monitors. Up and Down are responsible for the height of the wave. Player 1 must describe where these paintings are in his room and what the animals in the paintings look like. FB = funghiroborate (regular red mushroom) Turn around and walk up the stairs to leave the room. Top dial is straight, the second dial is also straight and third dial is all the way left, finally press the button. Can the two of you find your way out in time? We Were Here Together on Steam - last accessed on 2019-09-20 " This game is co-op only. You see now an old, broken mine with a lot of wodden elevators. In the carts plant the two yellow fish heads and the green liquid. Contents [ Hide] Chapter 1 - The Valves Chapter 1 - The Signal Chapter 1 - The Map Chapter 1 - Snowmobil Chapter 2 - The Wall Chapter 3 - Frozen Tracks Chapter 4 - Misty Valley Chapter 5 - Two Paths Chapter 6 - Strange Encounters Move off the bridge up the stairs and spin the wheel at the top to secure the bridge. Turn right, walk up the stairs and follow the right wall. If no mistakes were made, you will both earn: As the Explorer, you will see a painting on the opposite wall of the new room, along with a board on the left wall with marked tiles. Player 2 pull the red switch and head to the right and along the corridor reach a turnstile use it. Player 1 can now move onto the next section of the bridge which has two small staircases. The player on the right goes into the elevator with the mine car mark and rises to the very top. Player 1 exit the tunnel head left and use the turnstile. Assisted in escaping the Submerged Hallway ..and became a qualified plumber. We were here together|!. Player 2 has to move the symbol of the third tile next to the symbol on the second tile of the bridge to secure it. All rights reserved. Then, your first challenge is to collect the wheels (aka Valves) that are scattered throughout the cabin. The player on the bridge must go to the left to the part with the Universe and stand there until the player in the cave rebuilds the bridge. Player 2 get of the lift and go to the mine cart lift, press up twice. Put it in place to the left of the door. Valve Corporation. Walk through the gate and the door ahead will open as you approach. Third space straight pipe rotate once right connecting left and right. Turn off the yellow lever and turn on the blue. clttf 1.9 1 2:30:54 B62 (We were here too + 539 0 44:18 VAT included in all prices where applicable. Pull it. After completing the third painting it will raise and reveal another book. Turn left, walk across the . Once the Scene lever has been pulled, the trapdoor in front of the panel of cranks will open. Player 1 head through the now open blue gate to the turnstile and spin the crank. Includes 4 items: Player 1 head forward over the stairs and to the now closed blue gate. Another picks up these items and uses them for their intended purpose. After that, a box will open on the second floor of both rooms in the corner. Turn off the yellow switch and leave the blue switch on. It takes around 6-8 hours . When done correctly, you will both earn your respective roles' achievements. The same symbols are on every part of the bridge. Complete the other puzzle by repeating this process until you have all 5. We Were Here Together #1. Once completed you will find a book in a chest upstairs in the corner. We Were Here Too | Full Co-op Walkthrough - YouTube 0:00 / 1:14:34 We Were Here Too | Full Co-op Walkthrough Immersive XP 4.82K subscribers Subscribe 140K views 5 years ago This video is a. P1 goes into the passage to the left, and N2 closes it by pulling the red lever on the right. The second player will have poles there that are wired. Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. WORST GUIDE ON EARTH. Player 1 collect a globe, record player, wooden box and an egg timer these are found in random positions. Return to the vials and rotate till you can pick up the yellow chemical with the yellow plant (PA) now head back to the mixer and mix the two chemicals to get OH. The player on the roof must select the frequency at which a line of a different color will be displayed on the screen. On a more technical note, We Were Here Together looks fantastic. The player of the two-lever room must go to the empty fountain and go down the stairs to turn the valve, which will launch the puzzle. ReStore e Kettydo+ insieme per il lancio della soluzione Smart Loyalty Find anything you think is wrong with this walkthrough? Both Players press to hold the lever down. When put in correctly, you will both earn your respective role's achievements. Room #4 peasant has a lightswitch left to the entry door. Second space curved pipe connecting left and up. The last knight of that corridor stands in front of a green curtain. Read more about it in the, There are no more reviews that match the filters set above, Adjust the filters above to see other reviews. We Were Here - 100% Full Game Walkthrough - All Achievements (FREE w/ GAMES WITH GOLD) + Puzzle Solutions Guide (Perfect Play)Buy We Were Here: https://tinyu. Having received all three potions, they need to be folded into another device with three slots. Finally pull the switch on the console. The player in the corridors runs to the other side and turns the knights lever with the red curtain. Head to your right and to the cuckoo clock on the side of Player 1s clock are some dials they have to move these dials to match the clock in Player 2s room speed and sound of the pendulum and the sound of the cuckoo. You missed quite a few lightswitches. In Player 2s room are 5 crystals player 2 must find the crystals and when the player is near the crystal the crystal ball in Player 1s room will glow then player 2 must operate the crystal, if the crystal ball does not glow in Player 1s room then player 2 should not operate the crystal and should move to another crystal. Use left and right to select Valve 1 (Square) and use it on the locked door on the right of the room. Once matched music will play and the wave will show up on player 2s monitor, now player 1 can press right twice and instruct player two to match the waves again this must be done a total of three times to hear the emergency SOS signal. Wait for instructions from the Explorer. This item will only be visible in searches to you, your friends, and admins. To celebrate this moment, check out our new gameplay trailer: youtu.be/fbG8YCcnRqI. We need a dual-slot. Yellow knight in the hall should turn his back to his banner, the green one must turns his back to his banner too and the red and white one has his banner on his left. One gate is open at all times, and pulling the lever closes one gate and opens the opposite gate. After receiving the black potion, you need to fill it in the sprayer, which lies on the table next to the recipes in the same room in which you received the potion. To keep it simple, lets call both players P1 and P2. We Were Here Too - Puzzle Solutions A straightforward guide to solving the puzzles of We Were Here Too with images. Unlocked by Player 2 after completing Chapter 10. Player 2 pick up the plants and orange bucket. Player 2 Go over the bridge and through the doors. Interact with it to enter the final hallway. All trademarks are property of their respective owners in the US and other countries. Below is the key for each combination: Carefully proceed through the puzzle, following the given path, and when you step off the last tile the door at the end of the room will open. Pick it up, Valve 3 (triangle) is back in the main room and to the left of the fireplace. These are necessary to the installation because it will be necessary to transmit flames of a certain color. The player in the hall presses the button once. Take the second right, which should be at a staircase heading down into the room with the blue lever. The player in the hall can move the curtains behind the knight to highlight it. Chloe hints that she and Shayne are no longer together. Peasant: There are 3 symbols on a cylinder puzzle and a lever. When it touches the water, the player in this room will die and the riddle will have to be started new. After that, the picture to the left of the clock will open. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. The last tier will need to be tightened before exiting the reservoir. I still don't get it. Go all the way up the stairs then around the middle and up the stairs again going right and go through the door. Replay from chapter 5 all the way to the end, this time playing as the other character route to unlock the alternative path trophies as detailed in stage 1. If you save it for the third run and beat the game without mistakes or dying on Run 2, Run 3 will only have to be up until the Dungeon. Time stamps: - 0:00 - Game information- 1:30 - Chapter 1- 11:56 - Chapter 2- 16:59 - Chapter 3- 20:52 - Chapter 4- 26:13 - Chapter 5- 32:13 - Chapter 6- 36:18 - Chapter 7- 1:03:42 - Chapter 8- 1:17:40 - Chapter 9- 1:26:14 - Chapter 10Buy the game here -https://www.microsoft.com/en-gb/p/we-were-here-together/9nzcxhbpj11b?activetab=pivot:overviewtabXbox Game Pass Ultimate - https://microsoft.msafflnk.net/c/2087096/465320/7794?prodsku=CFQ7TTC0KHS0_0007\u0026u=https%3A%2F%2Fwww.microsoft.com%2Fen-gb%2Fp%2Fxbox-game-pass-ultimate%2FCFQ7TTC0KHS0%2F0007------------------------------------------------------------- SUBSCRIBE -https://www.youtube.com/channel/UCSj_M2cvTYgp9CfWU-sfsaw?view_as=subscriber------------------------------------------------------------- Outro Designed by Grabster: https://youtube.com/Grabstertv Social Media Lower Thirds Designed By: https://youtube.com/RubyGraphics Follow AchievementSquad Email - theachievementsquad@gmail.com Instagram - https://www.instagram.com/achievementsquad/?hl=en Twitter - https://twitter.com/TheAchieveSquad Xbox Community - iBrennan6238 \u0026 Drastic Ed xo------------------------------------------------------------- And Left and Right for its width. Player 1 pick up the three liquids, remove the plants with the trowel. Espaol - Latinoamrica (Spanish - Latin America), https://store.steampowered.com/app/1341290/We_Were_Here_Forever/, Requires a 64-bit processor and operating system. Player two pulls the same lever again and player 1 presses the button again. Make sure you two switch roles from playthrough 1 (in the lobby, press on the grey box with the role in it to swap) and proceed this time with the intent to complete every puzzle without dying or making mistakes. Assisted in disabling the tesla reactorUnlocked for completing chapter six by the player in the sewers. Walk down it and there will be a locked door with a color written above it. We Were Here Together 2019 Browse game Gaming Browse all gaming We Were Here Together - 100% Achievement Walkthrough AchievementSquad 319K views 2 years ago Elevator Mix-up! This item will only be visible in searches to you, your friends, and admins. Place the yellow runner bean plant and orange bucket pull lever to get the white liquid in a bottle pick it up. Valve 2 (cross) is in the room to the right, which is the radio room. The bridge is built with the correct arrangement of characters one after another. :D After completing the task, one picture on the stairs will open. In addition to 6 strange animal paintings, there are also 3 paintings with floral ornaments. Pick it up. Play through the whole game without dying once. We Were Here Together $12.99 Add to Cart Game and Legal Info Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. And finally pick up the amber and nothing fuse and place it on the second coil to the right of the fuses. And hit the switch again. 5312 0. The first player must go to the tank near the car, and the second to run to the other two tanks, which are outside the house (you opend that door with valve number 4). Turn right and walk to the end of this hallway, passing underneath another open blue gate on the way. Go to the kegs (barrels) and take 3 yellow cups of liquid. The next painting is found half way up the staircase. Universe -> Stars -> Comet -> Eclipse -> Moon -> Sun. Pick up the two yellow fish like plants we planted earlier and next to them plant the blue plant with mushroom tentacles and also plant the purple squid plant which to grow we have to use the purple fluorescent liquid so use that. They must solve puzzles by communicating via walkie-talkies. In the hallway, follow along the right wall, going around the corner. From left to right if you stand in front of the throne with the king. basically the guy in the laboratory has to combine the potions together based off the guy in the church's blackboard. There will be a riddle with electric wires. Please refer to Cardinal Correction for more information. The next knight at the window will be with a yellow curtain. Please refer to Water you waiting for for more information. Pick up the two yellow fish like plant we planted earlier and next to them plant the blue plant with mushroom tentacles and also plant the purple squid plant which to grow we have to use the purple fluorescent liquid so use that. Down the hallway will be theater with a stage in front of you. 12.4k Likes, 494 Comments - President Joe Biden (@potus) on Instagram: "The last time we were here together, Russia was amassing its troops on Ukraine's border. You also have the option to opt-out of these cookies. One device with two slots and the other with three. Each player start in different locations, each of which has the image of a chessboard. And the player near the car pulls the lever with the number 8. The device must be transferred to another player, and he, in turn, must spray them on a huge plant that stores a second stone. After receiving the alchemical stone, one of the players gets into the cage, and the second goes through a secret passage instead, which is divided into two corridors. :3Thank you for all of the support winners!! Communicate with Player 2 telling them the symbol on the tile. As Player 2 go down the corridor to the back of the knights pick up all the shields and the solution from left to right is dragon deer phoenix bear. One lever per player. Find the exact match to your painting and place the corresponding tiles underneath your personal painting to solve the puzzle. community members have thanked the author. Player 1 Follow the path all the way down the stairs then turn right and head down into the pipe. P1 pulls the lever and steps on the platform near the first gate for its part. The player on the left side goes to the elevator with the mark and rises to the very top and through the roof of the elevator with the pickaxe goes to the elevator with the dinosaur skull. Player 2 should solve the first gear which is Saturn NW by moving the cogs to connect the center cog to the ladder cog in the NW of the compass. Second space curved pipe facing left connecting left and down. Both players by this point will unlock The Curse of Castle Rock, The Curse of Castle RockObtained all We Were Here Together trophies, Minor IllusionSolve the puzzles of the Grand Alchemist. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. Get out the lift and follow the path on the right, cross over the lift and go to the dinosaur skull lift and press go down and exit. Place the t-junction in the first space rotate to connect up, down and right. From now on, do not go towards the audience. In this chapter, you both find yourself in rooms that are similar to each other, but there are significant differences. Player 2 at the top of the stairs head left and to the compass like console. Put the crystals into the machine then move up the stairs and into the lab. Now pull the switch on the console. The first player has divisions to the right of the clock, and the second has switches in the same place. Turn around and leave the room, heading up the stairs. Now you can try out the sequel, titled We Were Here Too, which offers a more advanced co-op puzzle experience for two players. Hi, we do the Incinerator but nothing triggers. Repeat this process again. Now go on top of the house and you can find a signal transmitter. At the end of chapter 10, Player 2 has the option to sacrifice themselves or Player 1. Next continue round and pick up a packet of seeds in the bucket on top of the trolley, next to the trolley on the floor is a trowel. Head around the planters and around the corner and youll come to a mine cart which is how well be passing the items between the two players. Now pick up the blue and nothing fuse and take it to the left of the previous coil. These cookies do not store any personal information. Pull the switch on the right and you will get the poison. Use valve 2 (cross) on the antenna. ZYM35. In this chapter, you both find yourself in rooms that are similar to each other, but there are significant differences. After solving the riddle, a cutscene sets in, in which the player who placed the shields runs out through the throne to another player in the great hall. Before entering the room make sure Player 2 is ready as this puzzle is on a timer and it is possible to die. In this room, immediately turn right and walk upstairs and down the hallway. Dunno the true answer, but its wrong in this diagram. Jan 31. Now player 1 needs to head outside and through the wooden gate. If the first player approaches the crystal, and the second ball flashes quickly, it means that it must be activated. Weapons and shields must be arranged based on the tips that are written on the tablets. In the third space place the t-junction and rotate right twice to connect left, right and down. After that, we change the pipes in the slots. You can play the game in co-op mode with a friend of yours, who can take on the role of either a Lord or a Peasant. The lifts work in tandem, when one goes up the one on the other side will go down. Player 2 pull the blue lever in the tunnel and wait there. Player 1 move through into the secret area just unlocked. In the corner will be a table with a radio. The answer key for this puzzle will be below. Now pick up the amber and nothing fuse and place it on the coil two to the right of the fuses. Please refer to Mixed Feelings for more information. About a year ago, indie developer Total Mayhem Games released free-to-play puzzle game We Were Here. It's pretty simple. In Player 2s room are 5 crystals player 2 must find the crystals and when the player is near the crystal the crystal ball in Player 1s room will glow then player 2 must operate the crystal, if the crystal ball does not glow in Player 1s room then player 2 should not operate the crystal and should move to another crystal. That must ne the worst guide for a game of this complexity. Even if they are idle, they will get the achievements for assisting in the puzzles. Player 1 unlocks Grand OrdersPlayer 2 unlocks Cardinal Correction and We Were Here. We just got back from a fantastic time at EGX in London - maybe you came by to play the new We Were Here Together demo, or spotted our t-shirts or beanies around the show! Both players unlock for completing chapter 3. On the table, these components are indicated as abbreviations. There will be chalk drawings of symbols between these pillars. One device with two slots and the other with three. Interact with it. These cookies will be stored in your browser only with your consent. This small maze has gates of 3 colors (Blue, Green, and Red) with corresponding levers. Save the "Happy Ending" achievement for a partial playthrough after this one, because if the Explorer decides to earn this achievement this playthrough, it will result in you two having to make the third playthrough a complete one. Below is a map of the maze: Here is the outline of what we are accomplishing in the dungeon: Here are in-depth instructions for completing the dungeon for people who would like them (if not, then skip to the end of the puzzle explanation): It is recommended you read ahead, as your vision becomes obscured the longer it takes you to complete this next puzzle, followed by death after a few minutes. Soluzioni PC Steam Xbox One We Were Here - Soluzione Gilbrush Settembre 25, 2019 Condividi su: Quasi tutti gli enigmi di We Were Here verranno svolti dall'esploratore, la guida seguente si riferisce infatti soprattutto agli enigmi di esso. Pick up the seeds on the left of the bottom shelf. Lowers it 1 time. Similar to its predecessors, it is a two-person co-op game where both players should help each other solve puzzles and complete challenges in order to find an escape from the fallen kingdom of Castle Rock. Next, the player on the right returns to the elevator with a pickaxe, lowers it 1 time and returns to the elevator with a dinosaur skull. Then head to the shelves. The way this will work is that one player will have to work their way into a small cellar with the bridge-building mechanism, while the other will have to tell him what to do. These elevators are needed to introduce players to the rule of the puzzle. This will allow the Peasant to enter the maze while the Lord watches on from above. One combines two components into one, the second disconnects one component into two, and the third is needed to connect the 3 components that are indicated below the stone in the table (OH, OT, PF). Here are the recipes from another player's room: In the other room can you find all the equipment. Down the hallway will be an open blue gate, walk through it, and down a set of stairs. We just figured out what might be the logic behind the chapter 10 first puzzle: the knights in the hall and the knights in the corridors must be placed in the same positions based on where the banners are, i.e. In "1 floor" above elevator is lever. You need to figure out which coils you have available so the other player can help you figure out the right combination, the answer of which lies between which colors you share. Player 1 leave the lift and head down the stairs, get in the mine cart lift and press go up four times. The newest game in the series, We Were Here Together, is easily twice the size of the previous two games both in length and production value. Put the green one with the two headed plant (PO) back into the splitter to get two more vials OX and PL. Unlocked by Player 2 for completing Chapter 8. ReflectionSolve the puzzles of the Head Priest. In one room with a reservoir there are three taps with fluids of three colors: green, orange and purple. We Were Here Together . Now head to the blue switch. We Were Here Together - 100% Achievement Walkthrough We Were Here Together is a first-person cooperative puzzle adventure set in and aroun Show more Show more We Were Here. This will be needed in the future. He leaves it and goes back to the elevator with dynamite. Crouch through the hole and in the vines are two more pipes. Player 1 with the bridge complete move go back up the right stairs one tile at a time and wait for the clamps to lock in. Eventually we want to create the Soulstone. Help us fix it by posting in its. Player 1 can now move onto the next section of the bridge which has two small staircases. You need to brew the following poisons to create one, deadly poison to defeat the carnivorous plant. If no mistakes were made (should be the second playthrough), you will both earn: This next puzzle is a chess puzzle, which is pretty simple when you can see the pieces that need to move (granted you don't see them in normal circumstances). However as a few people have pointed out the game teases of an alternative ending by asking if there was another way. At the top head left and down some different stairs and into the room. One player places weapons, and the second shields. Assisted in escaping the Painting Room ..and enjoyed fine arts. Traduzioni in contesto per "per un week end: credi" in italiano-inglese da Reverso Context: Ritorniamo ai 300 euro offerti per un week end: credi di aver vinto tu, ma hai perso. Additionally replay chapter 10 for a fourth time so you/your partner can also unlock Together for sacrificing themselves. This item will only be visible to you, admins, and anyone marked as a creator. Popular user-defined tags for this product: Check out the entire We Were Here Official franchise on Steam, We Were Here Together: Original Soundtrack, 126 Curators have reviewed this product. When the slider reaches one mark, it again moves to the beginning. Player 1 still in the dynamite lift press go up one level. 2 hours later and were not getting ANY MATCHES. Player 2 must replicate Player 1s room. Every game in the We Were Here Series is a standalone co-op adventure - the stories are connected but you don't need to play them in order. Both players head along the path until you reach a chasm and a gold pressure plate. We need to input 6 L of fuel into our vehicle so hit the lever labelled 7 on both of the vats. 3 will be musical, and the latter is just with a voice transmitting coordinates. A door will open in the middle of the room and you both will earn your respective roles' achievements. Both players leave your rooms and follow the instructions in the short tutorial. I say it again, you posted a bunch of images for "Soulstones" with no solution. There will be a riddle with electric wires. Three of the usable settings will play music when lined up correctly, but the 4th one will let you hear a man calling for help, and that is the one you want. Plant the long yellow runner beans seeds and use the dark green liquid on it. Walk down the staircase and across the room will be the red lever. Head down the stairs and pick up the seeds on the floor by the overturned cart this is for the yellow fish like plant. The solution is. Further back is a 5x5 tile puzzle. Another two pipes are on the bookcase at the back. As the Explorer, a door will open in your room. The next puzzle is timed, but it's more than enough time to finish the puzzle before death. The special thing about it is, that they are paired on both sides and their feature is that lifting one elevator on the left side, you lower the other on the right side. Valve 1 (square) is right in front and slightly to the right of player 1 as he left his bedroom. We Were Here merch store is live! you can choose between: Mistover How to Defeat Orbis Brain (Boss 4), where in the world in chapter 7 poisons is the weird mushroom with the holes, there is no seed packet or recipe i could find. Player 1: Head back on top of the building and to the antenna monitors. Follow the pipes around until you reach the end. We had four kids and a grandpop living with us. OX = OIxymurexoris (carrot) It is only visible to you. Almost all of the instructions will be for the Explorer role.

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we were here together soluzione